Emerge

Games Design
A site for players and programmers of Apple Mac games

Guy Walker 2003


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Cocoa
Doom
Flash
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Bugs & Wishlist - next release please

StageCast Wishlist

Fixed stage size 18x12 squares
Fixed sprite size 32x32 pixels
Fixed 256 colour palette including transparent
All stages same size
Default sky blue background colour

Hi-lite cell when clicked
Compact player with no borders
Player controls, speed, sound, stop, go and reset (all or current stage only)
Limited spotlight area

Sprite variable –number currently on stage
Sprite variables can be toggled –buttons on sprite window
Global variables cannot be toggled by rules – buttons on stage window

Foreground layer -no effect on stage sprites
Background layer -no effect on stage sprites

No animation of rules
One text font –one symbol or two narrow symbols per square
Set of graphic tiles, fore and back colour selectable
*No detection of other sprite variables in rules
Only single square sprites ?

Rule to rotate or flip sprite
Allow attachment of one sprite to another sprite

Allow attachment of one stage edge to another stage
No sprite stage variable -use doors to move to another stage

Opt-drag to duplicate
Icon maker, sound editor, palette observer

Sound and icon libraries to import
Add, subtract, inverse ink effects
Stage transitions -centered on main sprite

Find unused codes by playing game for a time
Invisible picts to save memory
Duplicate pict from another to save memory



Cocoa | Doom | Flash | HTML | Logo | Script | WTC